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	<link>http://www.xtyler.com</link>
	<description>a developer's blog.</description>
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		<title>A Flash Tribute</title>
		<link>http://www.xtyler.com/code/306</link>
		<comments>http://www.xtyler.com/code/306#comments</comments>
		<pubDate>Tue, 23 Feb 2010 18:03:55 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Industry]]></category>

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		<description><![CDATA[I tried out the editing features in Camtasia Studio for Mac (top screencasting software) and really liked the process. It was easy to throw together a mix of audio and media and spend a few too many hours tweaking and enjoying the creative flow.
Well, creative is a relative term, see the results:

 Viva la Flash!
]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Flash Layout Engine in Reflex</title>
		<link>http://www.xtyler.com/code/296</link>
		<comments>http://www.xtyler.com/code/296#comments</comments>
		<pubDate>Tue, 16 Feb 2010 22:25:19 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=296</guid>
		<description><![CDATA[As a component platform Reflex is built on a foundation of core libraries and utilities. Because of the unique culture of the project most of these solutions are independently useful to the Flash developer. Its layout engine is one of Reflex&#8217;s profitable solutions and can structure the visual flow of any member of ActionScript&#8217;s display [...]]]></description>
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		<slash:comments>11</slash:comments>
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		<title>Reflex: Rethinking Component Design</title>
		<link>http://www.xtyler.com/code/280</link>
		<comments>http://www.xtyler.com/code/280#comments</comments>
		<pubDate>Fri, 05 Feb 2010 22:14:49 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Coding]]></category>
		<category><![CDATA[Components]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
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		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=280</guid>
		<description><![CDATA[So is the title of the upcoming 360&#124;Flex presentation on Reflex, a toolkit for Flash developers that has been in the works. The conference in March will finally mark its début:

With the emergence of so many new technologies it is an exciting time to be a developer. Embracing the spirit of advancement, Reflex was created [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Project Status: Flight and Reflex</title>
		<link>http://www.xtyler.com/code/276</link>
		<comments>http://www.xtyler.com/code/276#comments</comments>
		<pubDate>Fri, 22 Jan 2010 23:32:11 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=276</guid>
		<description><![CDATA[As a primary contributer on a couple of open source (read part-time) projects my time is sometimes stretched thin. The Flight Framework is a core library focused on providing many common solutions such as improved databinding, undo &#038; redo, an MVC workflow among others. Flight released its &#8220;1.0 Release Client&#8221; 8 months ago and has [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Adobe Competes Against Their Own</title>
		<link>http://www.xtyler.com/code/269</link>
		<comments>http://www.xtyler.com/code/269#comments</comments>
		<pubDate>Tue, 29 Sep 2009 20:55:01 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=269</guid>
		<description><![CDATA[In reading Grant Skinner&#8217;s recent post on Adobe and Developer relations I recalled some past experiences of my own. First, for context, one of Adobe&#8217;s most recent lab-additions named Squiggly, the AS3 spell checker, is viewed as direct competition to a commercial project already established in the community. The discussion of whether Adobe should have [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Expand Fill: what a beast!</title>
		<link>http://www.xtyler.com/code/257</link>
		<comments>http://www.xtyler.com/code/257#comments</comments>
		<pubDate>Fri, 10 Jul 2009 20:30:47 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=257</guid>
		<description><![CDATA[I finally have a buggy, working version of my AS3 expand fill (or stroke along a path, or line offset &#8230; take your pick). An ActionScript-based (dynamic) equivalent to Flash CS tool&#8217;s expand fill feature, also the same as a graphic stroke. Because I need this thing to be as high performing as possible (I&#8217;ll [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>AS3 Simple Button: breaking all rules</title>
		<link>http://www.xtyler.com/code/254</link>
		<comments>http://www.xtyler.com/code/254#comments</comments>
		<pubDate>Sat, 13 Jun 2009 17:30:26 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=254</guid>
		<description><![CDATA[I found something funny the other day when inspecting Flash Player&#8217;s built-in SimpleButton, a standard member of the display list. Or I thought it was standard.
SimpleButton isn&#8217;t a DisplayObjectContainer, so it doesn&#8217;t have methods like addChild() and getChild(). Instead it has convenient button states, such as the upState property, that contain children in a different [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Flight {heart} 360&#124;Flex</title>
		<link>http://www.xtyler.com/code/245</link>
		<comments>http://www.xtyler.com/code/245#comments</comments>
		<pubDate>Thu, 14 May 2009 20:23:05 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[Components]]></category>
		<category><![CDATA[General]]></category>

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		<description><![CDATA[I just got word that I can pick up our Flight t-shirts on Friday. Provided by ZenPrint these bad boys were designed by Bryant Robertson specifically for the 360&#124;Flex Conference (if you haven&#8217;t registered yet you better get tickets). The ZenStudio design tool was built on an earlier version of Flight and the ZenPrint guys [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>What Are Namespaces All About?</title>
		<link>http://www.xtyler.com/code/231</link>
		<comments>http://www.xtyler.com/code/231#comments</comments>
		<pubDate>Thu, 14 May 2009 19:52:31 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=231</guid>
		<description><![CDATA[I always wondered where I would end up using custom namespaces in ActionScript 3. Now that I&#8217;ve been using them I have found a few bugs and gotchas, tips and tricks, and now I generally understand namespaces better (or think I do).
(when reading this article it will help if you already have some familiarity with [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Groove Envy</title>
		<link>http://www.xtyler.com/code/226</link>
		<comments>http://www.xtyler.com/code/226#comments</comments>
		<pubDate>Sun, 19 Apr 2009 04:43:57 +0000</pubDate>
		<dc:creator>xtyler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.xtyler.com/?p=226</guid>
		<description><![CDATA[Jacob has been in an awesome groove lately, coding his own design engine because I&#8217;m too frustratingly indecisive to settle on my own implementation. I&#8217;ve been picking at a graphics-skinning-component-media library for way too long, always &#8220;just for fun&#8221;, so of course it hasn&#8217;t gone far. Now I&#8217;m jealous of his progress &#8230; I&#8217;m going [...]]]></description>
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